de.stz.bt.fnd.FND_InvokeIDPool Class ReferenceList of all members.
Public Member Functions
synchronized void ||run ()|
synchronized boolean ||addSendInvokeID (FND_InvokeID addID)|
synchronized FND_InvokeID ||getFreeSendID ()|
synchronized boolean ||hasSendInvokeID (FND_InvokeID checkId)|
Static Public Attributes
final int ||max_invoke = 256|
LinkedList ||sendInvokeIDPool = new LinkedList()|
LinkedList ||shadowSendInvokeIDPool = new LinkedList()|
Implementation of the ID Pool where the IDs of the sent and received UDP packets are managed. When an FND Datagram is being sent by the LZ, an InvokeID is being removed from the LZ's SP (send pool) and being transmitted to the Insel. Sent invoke_ids are being stored in the ShadowSendInvokeId so they can be timed out if the island crashed and the InvokeId never "comes back". When an FND Datagram is being received by the LZ, its InvokeID is being stored in the InvokeIdReceivePool. Upon sending the reply, the invokeID is being removed from the InvokeIdReceivePool, and being "handed back" with the reply to the Insel.
The number of InvokeIDs created in the send pool is max_invoke.
TODO: A timeout mechanism kills "old" (timed out) invokeIDs from the pools, as the requests they belong to must have timed out already.
- Philipp Haeuser
- FND_InvokeIDPool.java,v 1.2 2004/11/12 09:08:18 jseitter Exp
The documentation for this class was generated from the following file:
Generated on Mon Nov 15 08:36:10 2004 for FND4J by